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I'm currently working on the finalizing the lighting for the only exterior scene in the film. I had an issue come up with my subsurface scattering shader because I used physical sun and sky for the scene. All I had to do was go into the attribute editor of the SSS shader and uncheck 'screen composite' under the 'Algorithm' control to get a more natural look for the skin.
***EDIT(01/25/12): Paint Effects grass test render
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This is a test render of the new paint effects grass that I'm applying to the scene. I still haven't added turbulance to it, so it isn't animating just yet. I had to convert the paint effects to polygons so that they would render in mental ray.