Here is my projected schedule from the middle of March 2011 until August 2011, revised due to major delays during production..
March (Late):
- Finalize Rigged Models
- Begin texturing process
April:
- Continue texturing process
- Block out camera animation
- Rough edit (playblast)
May:
- Continue adding shaders/textures
- Begin lighting process
- Begin character animation
June:
- Begin rendering process
- Continue making tweaks to shaders/lighting/texturing
- Continue character animation
- 2nd edit
July:
- Continue rendering process
- Finish character animation
- Recording sessions with composer
- Sound Mix
August:
- Finish rendering
- Final edit
- Film completed (rendering/music/sound)
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