Friday, February 10, 2012

Bedroom (Daytime) Lighting Tests







The images above are very rough, low resolution tests. This room is very briefly in the film, but I wanted a dark contrast to the saturated exterior shot that follows it.

Monday, February 6, 2012

Grassy Hill Scene (Update...near completion)



I've embedded a (very) short rendered clip of what the scene looks like in motion. I'm happy that I was able to get the clouds to cast shadows and all paint effects in the scene have animated movement as well. I went ahead and added a bit more flowers and foliage from last time. The picture is very close to what the final version will be, with only the tree textures needed to be finished.

Thursday, February 2, 2012

Lobby and Bedroom Texture Test Renders




Here are test renders of the lobby and bedroom scenes. The lighting in these images are different (i.e. very intense and blown out) for the sake of being able to check the textures and are nothing like the final lighting setup. The previous lighting test images that I've posted on the blog are much more indicative of the final lighting look.

The main difference in the lobby scene from the last update is the addition of reflections in the room, particularly on the floor and on parts of the walls. The bedroom is in the process of adding dirt stains and grunge on the wallpaper.

Wednesday, February 1, 2012

Grassy Hill Scene (In Progress...Update)




Paint FX has been completed on the hill. I've added some scattered flowers as well for contrast in color and variety in the shot, including a dirt shader underneath which is just barely visible if the two images are compared. I've posted two images of before and after these additions. The lighting is essentially done as well, leaving only the tree texturing and the scene will be complete. That is currently in progress of being completed soon.